The patch is out! Here is my thoughts on it:
- War Games is such a fun map on TiF2. As I said earlier, it was one of my favorite maps on the 1st one and it remains that way on the 2nd. I love the visual aesthetics of the map, it's great to parkour on and I love that they bought back the intro from TiF1. Much rather this map than Relic.
- The third weapon slot helps wonders. No longer do I have to choose between anti-titan weapon and a sidearm as the anti-titan weapon was the one I mostly chose anyway. As I said in my inital impressions, I wish it was like this from the get-go but am glad they finally patched it in.
- Sadly, I thought this patch would be without any balance changes since they did not list any balance changes in the notes. As of this post, they still didn't but the sub-reddit of Titanfall found some tweaks this patch did. For one, Amped Weapons are no longer perm until death. When activated, the boost lasts for 30 seconds and then your weapons revert back to normal. I like this change but feel either the time limit needs to go up a bit or the activation cost to go down. 30 seconds feel so low.
Example here:
Amped Weapons nerf
- Another change is Phase Shift getting 1 charge instead of 2. They however compensate this by allowing you to Phrase Shift for a longer amount of time. No complaints for this change as even I used Phase Shift a lot and found that it needed a change.
- Stalkers now damage your titan tremendously if you step on them. I dislike this change so much as the damage is high for no reason at all. Take a look here:
Stalkers Damage on Titans
- Stim has been nerfed a bit by reducing the bonus you get with movement speed. Kinda eh.
All in all, still my favorite patch but I wish Respawn mentioned these changes in their patch notes.