Updates I'd like to see so far: (will upload a little video about it in the next few days)
-First I'd really like to be able to still push the magnets even tho I'm getting hit.
-Left Spawn didn't work, no one spawned on the left side, IMO the best is if a player keeps getting the same spawn side so we actually could defend our spots on the magnets easier.
-The big Magnet in the middle top is kinda weird to switch since it's possible to hit the pushers from the top(make the top above the middle magnet bigger)
-Remove some magnets and use actual one way only paths.
-Make the top part like the first layout with some small paths and the bottom with magnets.
-Put the defenders spawn in the middle so the defenders actually have to rush thru the little paths too.
Overall I really like this layout lowkey gives me the old Sards feeling back with it's small paths, really hard to take over, pretty easy to defend but yet it was easier to defend non Magnet paths like around Flag stairs/sides than staying in the middle of the magnets etc.