|
I'm not sure what bias you mean though. Do you mean if someone has a lot of experience towering, they would be biased in favor of players who tower? If that's what you're saying, I'm sure that applies to any staff member who has some group of friends.
|
I can absolutely understand why this seem like what we may be thinking but I want it to be very clear that we're not going to judge someone for playing the game or think they are biased simply because they may enjoy something more than other factors of the game. Everyone's got their niche. What I mean though is that there have been individuals in the past who apply and its very clear that they have a specific agenda as a GP and its also clear that as I previously stated, they only care about one part of the game while not respecting the other parts. This absolutely isn't to be mistaken for players who just like sparring, towering etc. But in our "screening" process or in the application its self, It's very easy to figure out if the player wants to just improve one part of the game or the entirety. We need GPs who want to improve the entirety of the game. An example of this would be maybe someones in one of those military guilds. We probably won't hire them if we are pretty convinced they will make it their main priority to absolutely stalk their opposing military guild.
|
Why don't you guys actively seek out players who do have a grasp of specialty areas (like spars and towers) and have them police there?
|
I'd absolutely love if we could just conjure up a bunch of players from many categories on the team but unfortunately, we kind of get what we're given. You could argue that some people DO apply that are perhaps very good at towering etc but as mentioned previously, we have an in-depth screening process and It just isn't as simple as it may sound. This can be kind of annoying but I can vouch that it definitely works and our GPs stand out to a higher caliber than they really would be without the picky hiring process which we have. We very much so avoid a lot of conflicts that could potentially happen without a system in place like this. Unfortunately, this usually isn't something that's too noticeable unless you are actually on the team and actively involved with the potential problems that are going on which we tend to try to keep discreet. I really don't want to go out of my way and just start harassing a bunch of people to apply and that really isn't the model we're trying to lead here. We want people to WANT to work here and care about working here and improving the experience of the game for ALL players. If they would like to work here they need to apply.
Edit: Also wanna make clear, we may try hard to avoid problems etc but obviously we aren't perfect and we're aware of that and we actively try to solve said problems.