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Would like a proper allies/enemies system where it costs points and/or there's a time constraint (like a week?) between when you can remove allies/enemies
Don't have any immediate suggestion for allies, but for enemies it'd be cool if you could interact with their points
For example, if guilds are awarded +1 point when a member gets a PK, I'd like to see it also remove -1 point if killed by someone on an enemy tag
Same thing with sparring: if it's +10 points for winning a spar then winning a spar against someone on an enemy tag should be +10 for you and -10 for them
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You'd add VIS to that list, no?