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There's a loot diving bug - not sure if it's a known issue.
When a loot object spawns at a level edge ( I believe ) there's a strong chance that it can cause you to freeze up and wait about 20 seconds with items disabled and still not grant you a chance to grab the loot object at the end. Pretty frustrating, and has been occurring since the introduction of loot in the first place. Maybe fixable by forcing loot to not spawn at level edges?
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Should be fixed.

Might just be me but something happened with this sign text
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Fixed.
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Will the glitch in archery that resets your bullseye streak for no apparent reason ever get fixed?
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I scripted a new method for random-based minigames a little while back that will allow minigames to be clientside for accuracy but also still sync with other players. So the potential to be fixed is there but that's for whenever there is time.