Mantises were spawning out of control, but players were fighting over them like crazy in all the areas, so no one really had a monopoly on them.
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Statistics beg to differ. And it doesn't matter if one player got all the money or not, it's a lot of unintentional money pouring into the economy. Distributed evenly or not it's money that shouldn't have been there.
I don't think lowering the value is the right call. Because that screws over a lot of innocent players too (and technically everyone is innocent anyway. People were just catching bugs as they were spawning. Not the players' faults that the spawn rate was jacked). I even posted about this 2 days ago to try and grab someone's attention so this exact thing (price nerf) wouldn't happen. So yeah, I'm a little ticked off.
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It's not the players fault they were catching the bugs, but that doesn't mean they deserve the easy income. Logs show a dramatic increase in bug-catching income before you even reported it and that's only players who were selling bugs. That doesn't account for bugs already caught and waiting to be sold. Chances are the damage was already done and measures needed to be taken.
A bummer, hopefully the spawn system can be rebuilt so that this situation can be avoided in the future.
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That's exactly what is being done.