I am on the opposite end of this. I feel like making VIP tradable would actually be beneficial for not only the in game economy but also the income of the game.
It encourages trading amongst players, and gives players even more of a reason to buy it for its trade value. The people that buy VIP are still going to buy it, the people that won't might change their minds because it give VIP more value. Just some things to consider.
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Do you play zone? Not trying to attack you, I'm just wondering. The economy sucks on Zone, but the main reason for that is ZC. VIP shouldn't be tradable in my opinion, though. It actually would decrease VIP purchases because people would buy VIP, realize they don't like it, and then sell it to someone else who wants it for ZC or items. Trading should be just collecting simple things. Not getting the rarest, most expensive items. VIP has already been ruined since people could trade old VIP items. Loyalty programs are often used in games, but Zone has completely abolished that. The sad part is that it can never be returned to its original state. It's entirely P2W now. You can join today, get some ZC from missions, and buy what were supposed to be exclusive items from 2012. The entire Zone gameplay focuses on trading, buying, and selling. It's sad. There needs to be a major overhaul in what items are tradable and what aren't - hats included. Sadly, to get these items (especially hats) picked out correctly, you'll have to go through each individually. It would be easy to do that for guns and melees. Items gets a little more tedious, and hats get a lot more tedious. I'm sure this is something that will never happen. Hell, I'd do it if it would actually be implemented and stay down the paths of which items are tradable and which aren't.