If pk is based by players choice at Mod, then eny pking updates/edits should be focused around mod. If Az would like to bury treasure in there, why not make it an event room? It be closed most of the time, but heres what it would be used for: Inside thered be a maze out of hedges/fences etc. and players would need to dig up hidden treasure. Once it is dug up, they must pick up the treasure chest (grab) and bring it to the entrence. Ojce they pick it up they would heal. They cannot use sword in this stage. If they bring it to the entrence they get the reward. (maze wouldnt be too hard just "twisty") Heres the catch: Other players will be able to pk the 'treasure holder' and if they kill him/her the treasure is dropped in that spot and can be grabed by others to deliver to the rewards point. This is just an idea, to replace the vacant pk center. Might be hard to make but, if made might be a great event enjoyed by the players.