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Tower
Its fun, I like it......however it needs a player cap inside the capture room. Considering the player count, I think 8 per guild in the room is a fair number. It would make for more evenly matched game mode, as opposed to the one with the most players on wins.
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Eh, I don't think that kind of restriction is necessary. The one with the most players doesn't always win, four very good players will beat 10 decent players every day of the week. Plus, even if they were flag room restricted, they would just mass recruit and let them block the halls/door depending on what tower it is. It would actually make it more annoying to attack, as having a flood of people in tight spaces such as the first floor of MoD, Deadwood, and swamp would leave very little room to get by.
That isn't even considering how it would impact pkers, though a lot of the reasons above would still apply.