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I already thought about this priority idea before, but the thing is it would just mean the other thousands of players who didn't get to enter, will have the same odds as you... so it really doesn't change anything. Until, you somehow join after 30 tries.
Allowing players to kick people off a list...? That doesn't sound fair.
The point of this idea is to reward the players who are following the rules, creating a nicer community.
Maybe even getting a key for not causing any issues for a month?
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For not causing any issues in a month? So like 95% of players get a pass each month? Anyway, your pass idea is the same thing, the queue goes by who clicked first, so your pass would also kick people off the list since if you were too late, and the "higher chance to join" would just mean you kicked someone who clicked first, off the list.
The point is, its still much better than the old system, even if it would take a while if too many people wanted to join, its better than never getting into an event.
The issue I have with your idea is that admins have to give them out. I think thats a horrible way to do your idea, why not do it automatically? But then everyone would just have a pass and thats the same as no one having a pass. How would the admins know who followed the rules? The only people they hang out with is their friends so they would get the passes by default and normal players wouldnt get ****.
I like your idea of players who have broken the rules to be whitelisted from events for a bit though.