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In other words you want to invest next to no time playing a game and expect to make a bunch of money doing it.
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No, I expect to have fun playing a game. It stops being fun when everything there is to offer is pretty much just grinding away.
Sparring/Towering? Good luck having fun when so many people cheat via speedhacking and/or manipulating their lag. I've suggested parameters for addressing this problem. Does anyone care enough?
Events? I've never gotten into one. I've suggested an algorithm that could help take into account queue starvation so players can have more equitable access to events. Does anyone care enough?
Bug hunting and looting? They would be more fun if there was actually something you could do with the stuff other than release it in your house or sell it. Make honey to sell? Use your bugs to solve different gardening problems? Build different devices with loot? There are a lot of possibilities, but apparently all that's important is selling stuff so you can buy hats.
Pirates? It's pure grinding with no real strategy involved. In other words, it's boring.
Hats? I don't care about hats. They're symbols of how many hours of life a player has wasted grinding to me, and I don't see how that's fun at all.