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Without all the volunteer staff Graal would not have had the support to be able to still be alive. Graal is possibly the longest running MMO online ever. It was originally one of the first MMO's with graphics ever created and populations has increased massively too since the last 5 years. (Well over 1000%). The potential is still very much there as it's always been.
Unfortunately it's lack of focus, direction, appreciation (to staff and players alike), and service from the ownership has kept it from a faster growth imo. Nonetheless I'm proud and happy with how far its come, regardless of what some other respected original players might say.
Also many players who don't volunteer their time as staff however take the time to provide detailed suggestions and sharing their ideas helps tremendously to continue to see a progressive development.
Personally, I'd like to say thanks to the entire Graal team (current and past) and players for your contributions and support. No one is perfect but continue to strive to do better and it'll just happen. Merry Christmas, Happy Holidays, and Happy New Year! <3
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This game has literally made millions of dollars, and when they began charging people for my content in 2001 (this sounds ridiculous, but it's true) they made close to $100,000. Give me $50,000 and I'll build you one helluva game. This game has not thrived on volunteers, it has squandered money and leeched off of volunteers and there's a difference; this is why the game hasn't changed much at all; it isn't "owned" by game developers, although they claim. It's "owned" by salesmen with server support.