repeatable stuff like this is a lot better than the old Classic-style quests that offer really short gameplay for really long development time
I appreciate quality content and good quests, but in a game with 3000+ people I just think this model is a lot better
maybe it's not executed perfectly in this suggestion, but this sort of thing would obviously be good
I'm sure staff have thought of it before, it's a pretty obvious suggestion but it's good
you could incentivize a lot of stuff like this, could have little quests where people are required to win 100 spars or get 500 kills in a day, etc.