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There would be no party system.
1) It would involve an entirely coded party system which isn't the easiest thing to do, yet alone for a one-off event.
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Guild based, same thing as gst sign ups.
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2) If towers have showed anything it's that players will do anything to get an advantage. Giving players the chance to party with friends would only increase the chance of finding a way to exploit the system. Even if it was "let me win and get the bonus this time and you can get the bonus next time!" Randoms would increase the competition and keep things cleaner.
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If the job is done correctly, then why would you be worried about exploits?
Let me win? bonus next time? The bonus is based off of how many people there are in the party. If the whole party doesn't participate, then no prize + no bonus for not catching at least x amount of ghosts (Dependent on size of party)
+1 candy for each +1 member in the party. Limited to 5 people, since you obviously can't have that many ghosts in one single area on a screen, and to keep it simple.
Randoms would increase the activity, but I'd rather do the event with people I can trust on being skilled at catching ghosts. Would suck to enter, and Jimmy with 22 hours would mess it up for everyone by not doing his part.
This was just a quick idea thought of in 2 mins. I don't really think ghosts would be great, but I was thinking "They are already here, less work for devs."