Human error? You've never seen laggers walking around after they're dead on Graal? You must be the only one there. An analytical person like you also has seen many instances of a laggier person being sliced, walking around for a second, hitting the other player, then dying after their opponent.
In a spar room we have no option but to go by who the script determines as a winner. GST though has a precedent of hosts restarting matches at their discretion.
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Show me a recorded example of a player dying first in a spar and it being declared a tie or a win in their favor
Until then, there's really nothing else I can say from my side that hasn't already been said
When your hit registers on a player at 0.5, no matter what their ping is, the death animation starts
Two players can hit each other simultaneously, with one registering first, due to several circumstances
The player that dies first loses
If they die at the same time, it's a tie
If this GST went by the same system that they use in every single other spar in the game, then Rebellious would have been declared the winner
It didn't, so VIS was declared the winner