Guilds
1. Limit of being in only 1 guild per account. Then raise the member limit to 50.
2. Add a ban from guild option, so co leads cant recruit someone who changed their name/doesn't know about the ban.
3. Limit allies to only 1 guild, that way it can be like a totally different guild who has their own members as an ally. You won't take each other's towers, and will help each other when needed.
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guilds: - Ban player from guild
- better guild houses; a guild spar room
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I'd also like to give members of my guild the power to give other members guild powers. The giving powers power could be a leader-only thing though. It could make for better co-leaders and such.
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imo most of the activity suggestions would be pointless/abused unless they concentrate on guilds first.