it's weird. mod fountain didn't have that mistake just awhile ago.
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It's an FB-exclusive issue and has been an issue for over a year now.
i wish saints lose their AP automatically to 99 as soon as they enter a tower zone or any events that requires to pk.
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Agreed.
When I implemented a custom AP system for Classic after the NPC server wipe, it wiped saint status as soon as you hit someone (whereas before you had to PK someone, which led to PK boosting/laming using saints as accomplices). Anyone know if that concept was integrated into the default AP system since?