Guild Sparring Teams
So as you all know guild sparring is an activity inside iClassic in which you and 4 others can enter the arena to do battle with another guild, but the
"Guild Spar Tournament" Offers much more then this, it lets you create your own team a unique feature, but what if I was to put a twist on this and say that you and your team-mates could even have set roles, ladies and gentlemen today I present to you my guide to the perfect team

.
Index
- What you'll need
- How to pick your members
- practice
- Set Roles
What you'll need:
First off a guild sparring team is made up of 5 core players and 2 substitutes, but it's always good to take into account that its better to even have 5-6 more members just in case 1 person drops out.
How to pick your members:
When going through the recruitment process you'll want to be looking for players who are talented and amazing sparrers, a sort of "controversial" part of this process and choosing singles sparrers, often teams can make the mistake of choosing players who are great in a singles spar but horrible in the guild spar,
BUT a good singles sparrer is generally going to be able to spar fine in a guild spar, although there are players who are better in a guild spar then a singles spar, choose players who aren't to laggy because in a
GST match you can be disqualified for having a laggy player.
Practice:
For practice set a time that the whole team has to be online, or maybe even have a separate tag that members can guild spar on whenever they want, but make sure none of them go
rusty because this can effect your whole teams performance.
Set Roles:
Now not many teams do this but in my opinion this can make or break your teams run in the GST.
Roles covered
Leader
Generally you won't want your team spamming the guild chat, the leader will be the only one talking calling all the strats and positions for you to use the leader is the most experienced on the team
Lurk
The Lurks role is too play for picks and help out like you normally would, if the lurk sees a player on 0.5 he will make his way through the crowd of players to get the pick forcing the other team in a 4v5 giving you the advantage, a lurk player can make or break a game so its important he can get in and get out unharmed or only losing .5-1 hp.
Support
Support is the stock role for any guild sparrer, for example your lurk moves in for a pick on a player with 0.5 health, cover him as he escapes by putting pressure on the other team, you'll be playing as you normally would don't worry, so in smaller simpler way everyone on the team plays this role.
Other stuff
I made this guide for mixed teams mainly but I suggest that mixed teams use teamspeak3 to communicate during spars, its low ping (less lag) and easy to use download it here:
www.teamspeak.com/?page=downloads
For an iDevice guide use angel roses guide here:
http://www.graalians.com/forums/showthread.php?t=25577
For a PC guide use Thallens guide here:
http://sparschool.blogspot.com
For my other guide on going positive in singles spar go here:
http://www.graalians.com/forums/showthread.php?t=28074
Thanks for Reading 
Opinions Appreciated no negativity or rude comments tho

btw the roles have never been official just saying