Nope. It can easily be abused by making a fake gang and winning on the other tag. That's why I said no rewards. Not everything needs a reward.
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Well wouldn't the same thing apply to Gang Spar if we have the winner a few points?
The way I was thinking we could fix this, for any activity, is to require a certain amount of players to be in the match for it to be initiated. On top of that, the points that would be given would be from the other Gang. Each gang member that participates would bet a certain amount of points. Those points would then be distributed to the winner, or something. Perhaps you guys could add onto this idea?