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02-06-2015
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14
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Writer of Stories
Join Date: Nov 2011
Location: The Danger Zone
Posts: 2,207
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2."season break" is a joke. I can understand them taking a break during the holiday season, but taking a 3 month break between season 1 and 2 was stupid. They took a "break" so they could work on paid content.
3. When selling the game, Arenanet promised "Biweekly living world updates", meaning every 2 weeks. They conveniently stopped delivering on that after about a year, which is about when its too late to file a credit card/Paypal dispute.
4. The GW2 subreddit has always been supportive of arenanet. Anything negative, even if explained constructively, is almost always downvoted. I don't think I've ever seen a complaint on the subreddit that made the front page.
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.-.
In response to number 2, they have lives yknow. If they wanna take a three week break from developing an MMOS like this to prepare for a large, paid expansion, then let them.
Several people and myself can confirm they still deliver on number 3.
And to Number 4, cmon. They all enjoy the game so much, you really want them to be whiny little brats? It's not their fault that they're seeing the game in a positive light.
Stop being so salty guys, too much sodium is bad for your colon!
Oh also to be on topic, I'm excited for the expansion. It looks like it's gonna be hella fun and I'm going to have more excuses to not do anything productive in my life thanks to it. So thank you, arena net, for making me even more of a useless bum!
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I'll probably suck it up and shell out the cash to buy the expansion if it isn't too expensive. Their more recent post on the mastery system implied future additions to fractals, as well as other types of challenging PVE content. Challenging PVE content is one of my favorite aspects of MMOs, and I loved fractals, so I may enjoy the expansion.
While they aren't delivering on their promises, I guess It'll still be fun. I'll buy the expansion, but I don't plan on spending any money on gems like I did plan to in the past.
I think its lack of success stems from:
-****ty pvp
Stealth is broken. It's literally like playing whack a mole. When classes can stay stealthed like 90% of the time, stay stealthed regardless of their proximity to you, and go stealth in the middle of combat when they're 2 feet in front of you, there's pretty much no counterplay. There's no way to reveal them, and they can just go stealth, reposition, and heal up whenever they encounter any real threat.
Oh, and decoys. It's still easy to tell whats a clone, but it just gets annoying for targetting purposes.
The tab target combat removes most element of skill. So pretty much all combat involves is being the best whac a mole player alive, realizing whats a clone quickly, and iframing the moves that do the most damage.
-No Hardcore PVE.
Dungeon paths are fairly easy, fractals have been neglected. There's nothing challenging to do. Compare it to other leading MMOs like WoW and Tera that have challenging content. Maybe HoT will fix this, we'll see.
-"Dynamic Events" have been abandoned.
Dynamic events were the selling point of GW2. But now the rewards are pretty much useless due to inflation, so nobody does them except for a specific few like world boss pre-events. If they would add rewards to dynamic events like champion bags for the first clear of a day, maybe people would care to stop for a dynamic event they find.
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I dnot mean to bash all your posts, skill, but you've got too much sodium in your system. People can cut through these arguments like butta. LIKE. BUTTA.
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