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Also for houses, perhaps you can buy more rooms like a farm/garden room. I want to decorate the outside of my houses, but all of my farm plots block most of the space
About the current gangs, they should be automatically neutral. If your gang is neutral you cannot buy items from the gang shop, till you choose either tribe or posse.
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Yes I want to add garden rooms! My idea is that I don't want gang houses. I want normal houses that are bigger than others and might cost more to purchase originally. Maybe some house that aimed towards gardening or some other thing.
Fantastic idea. I like everyone being neutral and having to choose. Perhaps you need 50 hours on your gang or so before you can go to the gang shop or whatever we call it to change your gang to a Posse or Tribe. And from there you will start receiving gang points (name still to be determined)
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So Alpho, what are you thinking about for the cooking skill? What could it do besides make healing items? I would really like to see a hunger/thirst system implemented eventually. You could stop by at a pub, bar, inn ect. to grab some bread and water for free, and cooked food made by players could be a portable alternative in addition to giving buffs.
And if food gives buffs, make sure there is food that makes you 1.5x faster and deal double melee damage for 5 minutes.
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I was thinking they could walk faster and do things quicker if they eat a certain item maybe? Not sure. That's a great idea though.
Yeah exactly.
I still want to talk with everybody about everything before the skills are implemented, so that everything is ready to go and agreed upon.
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Edit:
Here's an update on trees:

Tree types and graphics are subject to change