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It is 2.5D when you're dealing with terrain, actually.
The sprites and whatnot are still flat, but terrain maps themselves are done using a flat surface that has been converted into a wireframe mesh. Problem is, only crazy people like me and a few others take the time to deal with it because 3D in a 2D environment gets really weird and often frustrating.
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I wasn't talking about GK

The post I quoted linked this screenshot:
Which if it is using 3D(like say, Ragnorak Online which is an example of an online MMO that is 2.5D, I think), she could have picked a MUCH better screenshot to illustrate her point.