This thread is starting to blend with the guild system thread in the guild area of the forums.
Firstly Having been a part of a couple towering guilds to reach 1k I find towering fairly boring and tend to avoid it these days. Like Thallen says its mostly about putting in the time and not needing any real effort. I do think that there is more competition there than he suggests however. I just cant find much of a reason to join a guild just to sit around a tower and do next to nothing for hours. Thats not why I play graal or any video game. It's way to monotonous ,boring,and time consuming. If you are trying for a hat you have to litteraly do nothing but sit at a tower all day every day or be kicked and never really have any play time to do anything else. Sorry but I would much rather stay out of a towering guild and be able to do what ever I want.
That is way there needs to be more guild activities introduced. Every other mmorpg on the market has multiple things you can do with guilds Yet graal atm has only 2.
I'm starting to think maybe they could at least consider splitting the guild system into two. One being the Casual towering guilds that we have now and one centered around various other activities.
Secondly. I partly agree with Thallen on his ideas on putting time limitations on guild stuff. What I have in mind is some what different tho. I agree they need to limit recruiting and force guild leads to be more choosy with who they recruit and not be able to rec at will. Perhaps they could have a rec cool down period and only give out a set number of guild invites a day or only be able to rec 1-2 days a week. You would still be able to kick there are to many issues and you need to be able to get rid of problem makers within the guild.
I don't agree with Thallens Ideas for time limit restrictions on being able to do stuff when joining guilds. I just don't see how not letting ppl help for like 24 hours would benifit towering?
I would like to see them remove allies as we know it,and just make it so you can only ally with one other guild. However when you are allied it would block you from entering an allies owned tower and allies would be blocked from entering a tower you own. IMO thats how allies should be. Guilds shouldn't be aloud to use allied guilds to rotate players or as additional blockers to spawn in better locations to defend the tower like the lobby of Sardz.
Maybe if they did those things they could go towards more of a seasonal league type system rather than the current 1k recycle system.
I really like Blueh's last stand idea. Maybe they could use it the same but as just boss fights tho?