The multiple warpers were utter chaos. I hope that is never brought back.
FP4, could you explain the ideology to how it wigs out, the server handles "X" amount already. Is it the sudden change of location?
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To me the issue i see with this could be that putting five or so warpers around the map will never be enough to diverge the lag, instead of about 2000 or so players clogging the path to one area you have 1000 or so clogging the path to multiple areas, same problem its just spread around a wider area