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I honestly think theirs too many melees to keep up with that. I mean they all work the same except the hit timer is just better for faster melees and I didn't even know melees had freeze XD
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Yeah for some reason Melees do feel like they have freeze such as legend when you start spinning to heal it takes like 2-3 seconds before you can move again I consider that freeze idk about anyone here but I do the hit timer is what I'm interested in between the katana and legend staff.
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Melees don't have stats like guns. Only thing they differ is speed and damage.
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It's what I'm curious about between legend staff(I'm sure all staffs are equal in stats) and katana. I'm sure katana is faster but it's still something I've got to know
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There is no need to add stats on guns in database.
No one will bother looking at it, everyone just wants to get the best gun that's all.
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I for one view these stats at the same time trying to understand what each concept means I don't like buying guns and then regret on buying it such as PBP