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02-14-2014
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57
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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omg i would love to see zone thrive, this is definatlly can be one of the most action packed fun games. If places like iceria and cohros was restared to the original and with the highish player count, it would be a blast. Graal has the potential to be one of the best MMOs on the app store since theres so few. zone has a huge chance of topping the board in gameplay. This was the same for era. Era was a blast before the BAR was release. This game was easily one of the most fun i have ever had on a mobile gaming device. However after the BAR, the game just went down the drain. Zone has already turned into eras combat system and the last thing i want to see is a fun game that has so much potental go to total crap and turn into a crappy normal iphone game.
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Spoiler
This probably needs its own thread.
Graal isn't a video game.
I can't even consider it to be one.
It doesn't feel like one.
We all make fun of each other, mock the 9 year olds, and feel some petty power.
It's strange.
I play something like, Super Metroid for example, and I feel tones.
That game has a dark tone. Scary. Frightened. Yet brave.
But GraalOnline?
"hah noob ur spar sux"
"I don't care about spar."
"lmao noob"
"Who cares? Graal is boring.."
"Then quit nub"
There is no definable tone in that.
There is no tone is the game.
There's a theme. No tone though.
Delteria can't do what it needs to do.
RPG's immerse the player in the world, make you feel emotions for characters, and love the entertaining, fun game to play.
Delteria doesn't. It doesn't make me, or anyone that says the "game" is bad, feel..connected.
It's just wrong. It needs work.
But when you hire teenagers and early 20 year old kids, who barely have a great grasp of the older and newer games, you fail.
You hit hard.
You die hard.
You make posts and threads come to fruition, complaints.
When you go corrupt, and all you want is money, you failed your goal.
At this moment in time, there is not a glimmer of hope.
You may see this post, praise it, but even if Stefan were to read it, take it to heart, he couldn't fix the past mistakes.
Wonder why Graal isn't as popular as other games?
It has no challenge. No will to keep going.
Even a small iOS game, like Flappy Bird, immerses the player in stages, making them want to keep going. Keep riding o the challenge. And go for the next one.
But what? Respond with hats and stuff? Is that really what you'll think as Graal's goal?
I don't think there is a goal.
Correction.
There is no goal.
There is no reason to play.
Yet we are addicted, wondering if this infernal "game series" will ever recover?
It won't. We know that deep inside.
We keep calling that a lie.
They distract us. Small hats. Little weapons.
And no innovation.
The dedication is there. Some staff want to make it better.
Hell, most do.
But when the madman behind it won't let, or disagrees with you, saying you can't?
Run.
Leave.
Out.
Because if a simple man is hindering a game..
There is no hope as Graal.
This will make it to most forum sections.
It applies to all.
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