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08-08-2013
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7
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RiCE KiNGS
Join Date: Dec 2011
Location: Earth
Posts: 385
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I know I am frustrated with the current towering/guild set up,and I'm sure a lot of you are as well. So here are a few Ideas I had to at least help change towering for the better.
- limited recruiting-You can only be recruited into 1 guild 1x every 24 hours
If you go on a non ally guild tag you will not be able to set your main guild tag again for 24 hrs.
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- No. When I did GST, I switched tags to a non-allied guild of my friends. If your idea was added in, I wouldn't be able to help my main guild for 24 hours.
- reduce the # of sub or ally guilds from 5 to 2
These 3 things would reduce guild hopping,and help with guild loyalty. may also reduce guilds ability to camp at towers.
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Would make people mad, but I don't have a problem with it.
- reduce Castle flag hp from 250 to 100 and move the attacker re-spawn point to the fountain room
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Spawns are alright. But the HP of the flag definitely needs to be nerfed.
- remove the hallway in sards this is a pointless room filled with pkers and blockers from the defending guild it needs to go. Sards is way to easy to defend this needs changed
These 2 things would help keep guilds from camping at towers or at least make it more difficult.
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It's alright as it is. It can be very easy to slip by defenders. But widening it a bit, and especially the door at the end, wouldn't hurt.
- only 1 1k hat per account at a time anybody who all ready has a 1k hat and who is in a guild that reaches 1k will be able to keep their current 1k hat or may discard it for the new guilds 1k hat.
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No.
- guild tag time stamp-when a person is on your guild tag if you click on them in the guild roster screen it will show there total time on your guild tag. The 25 ppl with the most hours on your guild tag will recieve 1k hat. If your off tag after 15 days your time will be reset.
These 2 things would help with guild loyalty,hat chasing,and guild cycling(getting to 1k quitting and forming a new guild with the same members)
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It would be nice to see how long someone has been on a guild tag. However, there are some major flaws. One of those being that someone could be on tag a lot, but not be very much of a help at all. They could be a total nub, but a nerd at the same time, that sits on Graal on tag all day, but is of no help at all.
- minimum hour requirement to be eligable to be recruited.
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Why not?
- Players cannot recieve invites from non allied guilds while on a guild tag.
these 2 would help limit recruiting,and help with guild loyalty.
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Back to what I was saying about GST earlier. When I was recruited to my friend's guild, I was on RK tag. Adding this feature would have never let me be recruited. Also, a lot of people hate their current guilds, and like to ask for recruit from bigger guilds. Noobs don't know how to leave guilds.
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