While I do agree with Twilit those are all annoying problems centered around eventing, I like there being multiple events so I have a decent chance at getting in at least one of the warpers. I don't think its good for the hosting admin to just have 1 event and the clue is somewhere clear across the map even with "unsticking" the odds are low you make it in time to beat the pk mob to the warper. If there is gonna be a 1 event limit then I think they should at least send out a general message stating that an event is about to start so everyone can be prepared and have an even chance at reaching the warper. Even if your in a guild with decently experienced players helping you its hard reaching the warper in time. Like it was mentioned before if the events where more consistent this might be ok, but there are to many players and to many hat chasers to have the events limited to just 1 per admin.