why does it have to involve a kill streak? just go by who has the most pks for the day. and what do you do if those players log off before they get hunted down and killed? just throw away those points for the day or just move up the next highest kill count player currently on? They could just make up some criminal npcs and have them locked up at the graal police station only to escape randomly and pop up in a random spot and the first player to pk and send the npc back to jail gets a gralat capture reward. kind of an eventish thing it might be more suitable for classic than a bounty system. i know i know im changing ppls ideas again