Yes I understand it would be difficult to calculate, that's what I meant by "PKing is continuous." In spar, you always restart with 3.0.
Posted by Rufus
and the person that removed the majority of your health is not guaranteed to be the person who gets the kill.
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and this is just part of the sport. Many of my kills are stolen .5's
I am asking for the SYSTEM to be identical to spar; the actual SCALE / numerical values for PK rating does not have to be exactly as Spar rating scale. For example, a good sparrer has a 7000-8000+ rating, but maybe on the PK scale, "good" is 3000, or 700. More pks per death = better rating; less pks per death = bad rating. Just pick a scale and stick to it.