And you have to pay for each one? That means to maintain an up-to-date OUYA over a comparative lifetime of a home console, you're probably going to spend the same/more as a console itself.
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It's a no-brainer to refresh the mobile-based hardware rather than purposely limit it's capabilities to try to keep the consoles speed consistent with previous iterations.
It's entirely up to developers test their apps on older hardware, optimize, and make sure it works properly. As long as they do that there shouldn't be an issue with having an "older" OUYA.
Their upgrade strategy is entirely dependent on the success of the platform though which remains to be seen.