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12-26-2012
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Divided Soul
Join Date: Mar 2012
Location: United States
Posts: 814
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Well, the enemy team would be able to see what base is owned by who when they use the map, regardless of if a covert captured it or not. Since from what i've seen, most players check the map frequently, especially when they respawn. The covert class would only keep the notification at the top of the screen appearing if they capture a base. The enemy would realize that a covert has taken one of their bases soon enough, it just wouldnt immedietly notify them to go take it back.
The covert class would be visible completely IN GAME, just not on the map to enemies. However, furthering on my ideas, I had pictured a specialization for covert to be disguise. It would be a long cooldown ability and it would make your team icon appear as an ally to the enemy for a short time, perhaps 10-15 seconds. However, your allies can also see you are on their side. Hope that makes sense
This post is kindof just negativity into the fact I re-did your thread, more detailed and fit to my opinions. Sorry about that. Thanks for the input about three classes Vs four classes. I still however, prefer four.
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No the post was for the fact you merely took from two ideas without giving credit merely putting them up as similar to your idea? It's no different from stealing graphics without giving credit.
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