Stefan had a FANTASTIC idea in creating Graal but he didn't have enough creative developers to further his project (leaving the game to be ran by... 13 year olds like I was). Thus is why most of the playerworlds have always sucked and have nothing to offer.
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This is still a problem on many servers today, although it could be improved with a little help from some older players/players willing to help improve. If people who want a future in video game development learned some things by running a Graal server, they would be learning, helping, improving, and gaining experience in development as a whole, while still having fun! This scenario would be ideal in my opinion, as opposed to a load of teenagers wanting to help, but not really too focused on it. (For example, thought it would be cool to be staff, or just doing it on the side, not giving 100%.)
You are right about Stefan saving Graal by opening the game to the iPhone app store in 2009. I just hope that doesn't go to waste now. It's not too late to revive the old Graal!