Incremental stacked damage is good because it supports the main concept of a shotgun: get as many hits as possible to deal more damage.
Non stacked would support bullet spamming.
Low damage but stacked is decent, but I like the increments more.
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I find the nature of shotguns on a 2-Dimensional game very contradictory. Unlike shotguns in a 3-Dimensional world, the multiple bullets increase accuracy at any range, due to the better probability of getting at least one hit. Therefore, (strictly opinion) shotguns should not have stacked damage, even if shotguns in real life do.
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No stacked damage would mean pure bullet spam for shotguns, imo