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Unholy Nation has no balance at all. I think they've tried to fix this multiple times, but there are just too many stupid things to the point where they've even considered just giving people the hearts from the very start. That is different to how Graal The Adventure was, where new players were offered 'newbie protection' until they felt ready enough to take on the big bad world.
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Having the option to be excluded from pking sounds rather frustrating to pkers. How would we identify who is protected, besides checking with out sword? pking would overall be a mess with some players protected and some not. Might as well have one all pk map and one non pk, with the forts and stuff on the pk one.
Also pretty much every casual player would just leave protection on 24/7 since they don't like pking. If it was only for people with low hearts people wouldn't quest. If it was only for those with less than x hours people who come back to Graal would be confused, and new players would feel rushed to quest.
also new players wouldn't be able to jump right into the action, at least in a fair way.