Hahahahahaha. Win.
Anyway, I think the staff needs to start listening more to the community. Graal is a community-driven game, and the developers need to cater towards what the community wants, even if it's not in the best interest for Stefan's wallet. Uploads are too pricey, demand for a trade system (I approve of an iClassic system, but not an Era system for game-economical reasons), more in-depth quests, et cetera. iClassic is already losing a chunk of their playerbase to iEra, which keeps putting out great content (auctions, a VAST array of events, new weapons, et cetera). We had a step in the right direction with Yorktown, but it seems our pace has slowed down again. The PK Zone implementation failed as I expected. We should kick things in gear now and start releasing new, lasting, and usable features. By lasting, I mean useful things like the horses, Pyrat quests, etc. I heard new weapons are on their way, and I'm anticipating that eagerly.