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Forum: Classic Future Improvements 09-09-2018
Replies: 52
Views: 9,616
Posted By deadowl
That players don't block each other in no-pk...

That players don't block each other in no-pk levels has been built in the game engine since before I started playing. Problem being they're not set in any way that's mutually exclusive. Though yea,...
Forum: Classic Future Improvements 09-08-2018
Replies: 52
Views: 9,616
Posted By deadowl
Still would require a change to the movement...

Still would require a change to the movement system. Meanwhile, I'm writing a super-mini-game-engine in Javascript/HTML5 as a proof-of-concept.
Forum: Classic Future Improvements 09-08-2018
Replies: 52
Views: 9,616
Posted By deadowl
Thinking about this more, actually, probably want...

Thinking about this more, actually, probably want player's upcoming position plus a space equal to the corresponding blocking area of any potentially blocking player in any fully client-based...
Forum: Classic Future Improvements 09-03-2018
Replies: 52
Views: 9,616
Posted By deadowl
Hey Dusty, know if they reimplemented my custom...

Hey Dusty, know if they reimplemented my custom movement system solution to this in the game engine movement system? I.e. if it was reimplemented in a similar manner, it would be the case where...
Showing results 1 to 4 of 4

 

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