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-   -   New guild and tower system (https://www.graalians.com/forums/showthread.php?t=7412)

Bandit 06-12-2012 08:30 PM

New guild and tower system
 
Like Fireen said, you cannot change the tower system without changing the guild system first. I would like to see a system where skill overpowers numbers. Few ideas I had concerning guilds were,

-Ability to only join 1 guild to enforce loyalty and no guild swapping for guild hats.

-A penalty for leaving your guild, for example you cannot join another one for a few days.

-No sub guilds, to do this you could still have allies, but if you follow my 1st bullet they could only join 1 guild so you cannot recruit temporary members.

-Stll think 25 members is a good number to keep the guild max at,

-Add powers to guild members that make it so they cannot actually be kicked instead of just having "Perm" in their name.

Now regarding towers here are a few ideas I have,

-First of all restart the whole leaderboard, at first everyone will see this and think I am an idiot, but if you want a new system you cannot keep these leaderboards as they will be inaccurate. For all the guilds who are on leaderboards atm you can make a special building so people can see that they were in the leaderboards before the new system, also they could be rewarded somehow for their hard work varying on their hours. For example CoM will get something different than a 100 hour guild. Once everyone is satisfied the new system could start.

-Like Joseph stated, I think mutliple points to takeover would offer a bigger challenge then just guarding a small flag with one opening. All the towers should be redone, where they would contain many different entrances, npc traps, and command post. For the command post if you take one over your whole guild could spam there until the defenders recapture it or you takeover the whole fort.

I have more ideas, but cannot remember them atm. Also I have another complete new system for era basing, but since era isn't affiliated with graalians anymore there is no point of posting it.

God 06-12-2012 08:41 PM

You're kinda an idiot.
Restart the leader boards, that's a gret idea. That will benefit Graal,

You would run this company bankrupt if you ran it.

G Fatal 06-12-2012 08:42 PM

or

just leave it how it is... it's worked fine for however long the've been using it, why change now?

Bandit 06-12-2012 08:42 PM

Goblin you didn't offer any ideas or any reasons why these ideas won't work, don't post if it will be that useless.

G Fatal 06-12-2012 09:06 PM

The only way I think that would make towering more interesting is making it so that guilds can only have like 8-10members in. Would make guilds have less at each tower and guilds less likely to noob recruit as perms wouldn't like being kicked all the time. It would be more challenging and give all guilds more of a chance as towers would be changing over ownership more often and guilds wouldnt be likely to hog 2+ towers at a time for several hrs (cause' guild holding low members -Not likely to stay online forever) It may even make players want to start making these 'pro linkup guilds' like what seems to happen for gst for some guilds.

Skill 06-12-2012 09:23 PM

Quote:

Posted by Bandit (Post 139414)
Goblin you didn't offer any ideas or any reasons why these ideas won't work, don't post if it will be that useless.

People that worked hard over the past 2 years would be screwed if scores were reset.

Bandit 06-12-2012 09:31 PM

Quote:

Posted by Skill (Post 139439)
People that worked hard over the past 2 years would be screwed if scores were reset.

Like I said you can find different rewards ro meet each guilds needs.

Rezon 06-12-2012 09:47 PM



thank you reddit/r/youtubehaiku

MrSimons 06-13-2012 12:02 AM

1. So even if I never do towers I can't multi guild? There will be a assload of angry folk.
2. I hate my guild, I leave. Now I am penalized for it?
3. No more guild families :(
4. Okay?
5. That's a pretty fine idea.

You've fixed the tower problem but ****ed over hangout or party guilds. Everything after that is perfectly fine except resetting leaderboards, that'll get alot of kids pissed, I think a better idea is resetting/deleting all of Vlad's and anyone else's dead "superguilds" that went to 1k, got the hat and then stopped and aren't even active anymore.

Bandit 06-13-2012 02:37 AM

You cannot delete certain guilds and not others, its either all of them get reset or none.

twilit 06-13-2012 05:08 AM

omg all these "lets whine n complain about towers" threads needa be deleted. nothings wrong with towers or guilds system. its just lack of skill. i disagree with Fireenns post on other thread. i can hold mod for an hour with ONE friend while a dozen noobs and/or hat hunters cant even hold a full 5min at mod.other towers, its easy to catch em while theyre lazy n afk. if not, the key is to not give up; if u fail, just pk forever till they get tired.

Quote:

Posted by Bandit (Post 139403)
Like Fireen said, you cannot change the tower system without changing the guild system first. I would like to see a system where skill overpowers numbers. Few ideas I had concerning guilds were,

-Ability to only join 1 guild to enforce loyalty and no guild swapping for guild hats.

ur not very smart.... guilds arent JUST meant for towers. most people have 20-40 or even more guild tags.

Quote:

-A penalty for leaving your guild, for example you cannot join another one for a few days.
ok, your dumb. this is a stupid idea.

Quote:

-No sub guilds, to do this you could still have allies, but if you follow my 1st bullet they could only join 1 guild so you cannot recruit temporary members.
Dumb. another dumb idea

Quote:

-Add powers to guild members that make it so they cannot actually be kicked instead of just having "Perm" in their name.
huh?

Quote:

Now regarding towers here are a few ideas I have,

-First of all restart the whole leaderboard, at first everyone will see this and think I am an idiot, but if you want a new system you cannot keep these leaderboards as they will be inaccurate. For all the guilds who are on leaderboards atm you can make a special building so people can see that they were in the leaderboards before the new system, also they could be rewarded somehow for their hard work varying on their hours. For example CoM will get something different than a 100 hour guild. Once everyone is satisfied the new system could start.
ok now your just flat out ******ed. nufsed on that. dont feel like typing the obvious reasons.

Quote:

-Like Joseph stated, I think mutliple points to takeover would offer a bigger challenge then just guarding a small flag with one opening. All the towers should be redone, where they would contain many different entrances, npc traps, and command post. For the command post if you take one over your whole guild could spam there until the defenders recapture it or you takeover the whole fort.
ok i wouldnt mind seeing a second door in sardons traproom, but other than that dont touch towers. and wth is a "npc trap"? watever it is, it sounds like its helping defenders, which contradicts everyones argument to make towers easier.

anyway. ya. just suck up the tears n try harder. it really isnt difficult kiddies. Rebellious got 1k easy enough by only taking towers after school n we didnt have truckloads of pr0s n hathunters n didnt take "shifts"

Daphne 06-13-2012 07:54 AM

Wow :O What was that?! Here is a list of what i disagree with:
1.Ability to join 1 guild
2.Penalty for leaving guild
3.No subs
4.Members cannot be kicked
5.Reset leaderboards
6.Remake towers.

Generally i agree with what you say except those points-^

MrSimons 06-13-2012 08:03 AM

Quote:

Posted by Bandit (Post 139571)
You cannot delete certain guilds and not others, its either all of them get reset or none.

Yes you can.

Quote:

Posted by Daphne (Post 139763)
Wow :O What was that?! Here is a list of what i disagree with:
1.Ability to join 1 guild
2.Penalty for leaving guild
3.No subs
4.Members cannot be kicked
5.Reset leaderboards
6.Remake towers.

Generally i agree with what you say except those points-^

That was about everything.

Daphne 06-13-2012 08:07 AM

I know :P It is everything except the max 25 which is the same as now...

Joseph 06-13-2012 08:50 AM

Quote:

Posted by Gricey (Post 139413)
or

just leave it how it is... it's worked fine for however long the've been using it, why change now?

It's "worked fine" if you're into mindless repetition and unfairness.

Quote:

Posted by twilit (Post 139692)
omg all these "lets whine n complain about towers" threads needa be deleted. nothings wrong with towers or guilds system. its just lack of skill. i disagree with Fireenns post on other thread. i can hold mod for an hour with ONE friend while a dozen noobs and/or hat hunters cant even hold a full 5min at mod.other towers, its easy to catch em while theyre lazy n afk. if not, the key is to not give up; if u fail, just pk forever till they get tired.


ur not very smart.... guilds arent JUST meant for towers. most people have 20-40 or even more guild tags.


ok, your dumb. this is a stupid idea.


Dumb. another dumb idea


huh?


ok now your just flat out ******ed. nufsed on that. dont feel like typing the obvious reasons.


ok i wouldnt mind seeing a second door in sardons traproom, but other than that dont touch towers. and wth is a "npc trap"? watever it is, it sounds like its helping defenders, which contradicts everyones argument to make towers easier.

anyway. ya. just suck up the tears n try harder. it really isnt difficult kiddies. Rebellious got 1k easy enough by only taking towers after school n we didnt have truckloads of pr0s n hathunters n didnt take "shifts"

Hey idiot, why don't you try explaining why they're "******ed" instead of just saying "oh hurr u so tarded man wtf". You aren't contributing anything productive to this thread with your asinine comments. And stop complaining about people who are trying come up with ideas to improve the game. I get the whole concept of "don't fix what isn't broken", but the tower-taking system is so unbalanced as it is that it practically is broken.

Also, I agree the guild system needs reworking, but I'm not sure if the ideas Bandit is proposing are all really necessary. I do like the idea of limiting people to one guild though.

It's late, I'll think about it tomorrow and share some of my own ideas.


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