![]() |
I had an idea to fix the complaints that if there was a trading system it would ruin Graal's economy. How about on each trade, there is a small percent of tax added on? It would not take into account how old it is etc, just how much the person paid for it. For example I'm trading my pogo stick(8k) for your 1k rare hat. It would add a 1% tax to the trade, so each player would have to pay 90 (9000*.01) gralats. This way, players would still buy gralat packs so unix and stephan would be happy.
Tl;dr Taxing trades would fix the economy problem. Now let's get a trade system:D |
1% a joke? if there was a trade it would be like 30% _._
|
Your idea is flawed, it should just be 100 gralat tax on every trade because value of items isn't the same now.
|
Quote:
|
nope. :D
|
Tax is a unfortunate word on your part. It implies that the money goes to development of the game. Sadly it just goes to Unixmad's bread. A better word would be tribute which defeats the purpose that the money is just a tribute that doesn't help themselves whatsoever. So no.
|
Quote:
|
Quote:
|
Yes, although the fee should only be implemented for the seller for items that are currently being sold so the shops will still have a purpose.
|
Never
|
A bit off topic, but I still don't know what this "Graal economy" is. If a trade system was implemented, Stefan wouldn't lose any money since the items still have to paid for by somebody... :sarcastic:
Could someone enlighten me? |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
| All times are GMT. The time now is 02:47 AM. |
Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.