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Pking enabled everywhere
I know pking has been talked about before. but what about where you can pk anywhere in Graal.
It'd get rid of all the rpers, afkers, graal babies, and possible even some military guilds. I'm still thinking about whether pking should also be enabled inside or not If it is, then no one can hide. If it isn't, then people will just flock inside. There should also be islands where you can do bounty, depending on the one you get without being bothered. But you can only go to those islands with a bounty box, and you're warped back to the main land if you don't complete it within 24 hours, maybe even to 12 hours, just so people can't try and hide there. What are your thoughts on this, any ideas This is just a rough draft, an idea that could possible become something great. |
I like it.
DEATH TO ALL AFKERS!!! |
No.
But I think pking should be enabled in bk areas. If you're better at the game, you should be able to control your bking 'territory' by killing the competitors. This feature is a little too soft on the noobs. And if staff think trolling or whatever would be a problem, just make it so you can damage other players in these areas, but you can't gain pks from it. |
i agree with others when i say that graal city and the map in general should have some work done to it, but this just wouldn't work.
pk has been enabled everywhere before, it happened in 2014 and it was only for 24 hours. it wasn't as cool as you're expecting it to be. rather then doing this, it's probably smarter to simply make more areas pk-friendly and design a large area or island specifically for PKing with incentives to have people pking at this spot |
I like killing.
Sign me up! |
I don't think any town areas should have PKing enabled, but everywhere else should. I'd be okay with exceptions being made during holiday events and stuff. I think incentivized, designated PK areas with unique obstacles and random spawns would be much nicer.
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Like Forts?
I think having all exterior levels being pk - enabled would be fine. I just wish they would stop having them change all the time from pk to non pk. |
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When this kind of happened years ago not only did it kill lots of players it also killed my connection
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Great idea. But if this was implemented everyone would hide in their house or inside shops and places.
It would be cool if just 1-3 towns were Mostly covered by pk areas. |
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I would murder everyone I see in the school. Burger refuge. And last but not least. Balamb. Annoy Brazillians like how they annoy the hell out of us every day |
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They have been methodically removed, more or less. The leaderboard incentive of a little plaque and 4 or 5 thousand gralats is pretty minor. We've seen the towering hats removed recently, but the 40k kills room was a thing ages ago that was removed also. A pretty high number to shoot for, but it WAS a thing. Let's hope short and long term incentives are introduced. It would be super cool to have a weekly themed event cycle... maybe 1 week there's a special reward for the best pker, maybe next week it's the one who collects the most bugs... gets the most house likes... holds a tower for longest... etc... It could be used to encourage people to get out of a single play style and move around. |
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Adding 1-3 towns to have a big pk zone which allows pking in houses and shops would be great. The bad thing about this idea would be they will be more boosters because they have a whole range of Ideas to boost in houses and shops Quote:
Adding 1-3 towns to have a big pk zone which allows pking in houses and shops would be great. The bad thing about this idea would be they will be more boosters because they have a whole range of Ideas to boost in shops |
Let's be honest. Who cares about boosting in PK? It isn't really a serious stat. Even PK streak is a joke. I mean you could just do what I did and stand at the bridge and kill people going by and dodge and avoid those who try to fight. Got a 366 streak in like 4 days from that. It isn't that hard
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