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-   -   yeah, graal classic is dying coz of CSing and RPing (https://www.graalians.com/forums/showthread.php?t=40396)

Phenalix 04-29-2018 06:28 PM

yeah, graal classic is dying coz of CSing and RPing
 
Nowadays, I see bunch of codeshoppers and rpers. I think its the one of the reason why graal classic (maybe other series of graal) dying/will die.
"Why?"
A:I see newbies tolerate them but not all but I see most newbies tolerate codeshopping and rping than other activities. Yes I know they're still bking and/or pking (others are sparring) but most newbies stop that doings/activities (bruh whatever).

Another reasons why graal (classic) is dying:

1. Codeshopping and rping. (dumb, this is not another)
They do is only afk or waiting someone to enter to get likes and gralats on house. Sounds good because all you have to do is to afk and you will gain likes and gralats but it might be bad because every year much new codeshoppers will appear.

2. Online players rate going down.

Unlike 2016, they had 5k - 3k players in average. (I don't think so, I quit for one year im dumb)
In 2017, the rate of online players go down which is 4k - 2k in average. (I'm not sure)
2018 - 4k/3k - 1.5k average players online.

3.Too many people using bad languages and talksheeting and trash talking (most cases of trash talking is in the battle arena)

Yeah I see graal classic will be drown into bad languages (Including me) that might young players tolerate them.

Note: If you damn feel offended to this tread, leave then.
Damn my grammar sucks

caseyw 04-29-2018 06:49 PM

why do old players hate on new players for finding fun on a somewhat very boring game damn

Hayala11 04-29-2018 06:50 PM

/closethread

Reason: useless information

Yonce 04-29-2018 06:53 PM

now this doesnt make sense to be bc there have always been rpers and code shops. if you stay away from the burger refugee area you will most likely see very few of them, and if you do, just dont interact with them???

Pokki 04-29-2018 07:17 PM

1 Attachment(s)
Attachment 25535

Nglyeh 04-29-2018 07:23 PM

Can you really blame them, there's barely anything to do.

Sawyer 04-29-2018 07:31 PM

There used to be way more code shop people and rp has always been a big part of graal for some people so your facts are invalid

Colin 04-29-2018 07:55 PM

Avg player count is relatively the same if not higher, and there was confirmed to be 20k~+ active identified accounts in one month within this past year.

Rusix 04-29-2018 08:00 PM

Quote:

Posted by Pokki (Post 810909)

Rpg games aren't always in literal terms role playing, MMORPG games( Which literally stands for massive multiplayer online role playing game) are an example. Most RPG games dont always involve literal roleplay with other people. Like Pokemon is a game where you catch Pokemon (Which is a rpg), Many games that have stat building and mostly combat is rpg. Just because games are labeled RPG doesn't mean it directly involves roleplaying. And considering classic doesn't allow heads or bodies to be completely based off something(Like the Kaneki heads, Ect) so it's pretty likely classic falls in those lines.

The only real reason we have Role Playing in games like classic is because classic lacks a lot of content. I mean there is basically not a single thing to do on a daily basis that is entertaining, which makes players have to do their own thing and create their own content and own entertainment. Even if that means doing extremely cringe things in the school.

Meteor 04-29-2018 08:23 PM

Just think of how many new players have lived and died having never know what it's like to play with a functioning tower system. I don't even know when we last had that. Even when we still had hats, the system had gone to **** by the end. Lets hope the NGS will breathe some life into all the players who currently are just sitting around.

Yonce 04-29-2018 09:08 PM

Quote:

Posted by Meteor (Post 810919)
Just think of how many new players have lived and died having never know what it's like to play with a functioning tower system. I don't even know when we last had that. Even when we still had hats, the system had gone to **** by the end. Lets hope the NGS will breathe some life into all the players who currently are just sitting around.

It's Not That Deep

DoubleliftGraal 04-29-2018 09:12 PM

Quote:

Posted by Colin (Post 810914)
Avg player count is relatively the same if not higher, and there was confirmed to be 20k~+ active identified accounts in one month within this past year.

Define active lol. Do u mean a player that's on once every month?

Jose Papp 05-01-2018 02:53 AM

Quote:

Posted by Rusix (Post 810915)
Rpg games aren't always in literal terms role playing, MMORPG games( Which literally stands for massive multiplayer online role playing game) are an example. Most RPG games dont always involve literal roleplay with other people. Like Pokemon is a game where you catch Pokemon (Which is a rpg), Many games that have stat building and mostly combat is rpg. Just because games are labeled RPG doesn't mean it directly involves roleplaying. And considering classic doesn't allow heads or bodies to be completely based off something(Like the Kaneki heads, Ect) so it's pretty likely classic falls in those lines.

The only real reason we have Role Playing in games like classic is because classic lacks a lot of content. I mean there is basically not a single thing to do on a daily basis that is entertaining, which makes players have to do their own thing and create their own content and own entertainment. Even if that means doing extremely cringe things in the school.

I mean, there's a few things one can do. Varied bounties, bug catching, making houses, hoarding hats... graal is just a cosmetic sort of game atm. But that doesn't mean that it's dying

LSD 05-01-2018 03:57 AM

People who steal gralats. When you farm in the 2k hour area and steal gralats it's just awful. Then there's the players who PM you random sexual actions and other stuff that would be better if I didn't say. Scammers. Babies who talk with 'w's. Yes, I agree with codeshoppers, plus as I don't use shields/don't care what my shield code is, I don't really care, but I do enjoy to see people using their houses.If only the only reason for having one, wasn't (most people) gaining gralats for themselves. Yes I understand gralats are currency, but still. Entering a house to say a code. That's all from me I think.

Rusix 05-01-2018 09:10 PM

Quote:

Posted by Jose Papp (Post 811008)
I mean, there's a few things one can do. Varied bounties, bug catching, making houses, hoarding hats... graal is just a cosmetic sort of game atm. But that doesn't mean that it's dying

That's exactly graal's problem. It's mostly cosmetic sort of game as you said, which is entirely why graal is not really interesting. No one wants to catch bugs every day, not many people want to do housing things every day (The only person I know who even likes doing housing things is 4-Lom but I'm sure there is more),


Not everyone wants to save to get hat after hat when they always cost like 3500-7000 a thing, Which for most people that just takes too long and is too repetitive. That'd mean most people would have to spend literal day or two to get a hat (Since most players are kids 11-14 who can't buy their own stuff at will unless they are spoiled as hell). But what happens when you do eventually get that hat you want? And get the house things you want? Then it just gets boring, and excitement to do anything basically dies out. There is simply not enough content to keep players excited to play. The literal only thing that has kept graal alive to keep players there for years is the social factor. Without it graal would've died ages ago

Quote:

Posted by LSD (Post 811013)
People who steal gralats. When you farm in the 2k hour area and steal gralats it's just awful.

Ever think of farming in your house? Not like grotto offers an extra gralat bonus just for being there.


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