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-   -   Graal City Pk Center! (https://www.graalians.com/forums/showthread.php?t=4039)

Yephenpeace 02-13-2012 02:21 PM

Graal City Pk Center!
 
http://i41.tinypic.com/10mq2c8.png

We've all seen this place, right?

http://i39.tinypic.com/2hn6qut.png

Well as you can tell from the picture above, it's quite empty. It's been there for awhile and i haven't seen anyone actually using it since it came out. This honestly needs to be replaced with something, it looks rather silly sitting their doing nothing. Share your thoughts!

Azrael 02-13-2012 02:24 PM

I'm rather sad it's not used, but if people want it replaced enough then I could see it being replaced.

Maybe we can just hide a bunch of Treasure Chests in there and watch the PK/Shovel fest ensue.

Tyler 02-13-2012 02:29 PM

I'm seen someone use it to boost lol. You're right though, it's pretty empty most of the time.

Yephenpeace 02-13-2012 04:30 PM

Quote:

Posted by Azrael (Post 67288)
Maybe we can just hide a bunch of Treasure Chests in there and watch the PK/Shovel fest ensue.

This seemed to have worked, although it became dead in about 30 minutes. It's a great idea though, maybe you guys should do this more often. :)

Azrael 02-13-2012 04:52 PM

Quote:

Posted by Yephenpeace (Post 67297)
This seemed to have worked, although it became dead in about 30 minutes. It's a great idea though, maybe you guys should do this more often. :)

Yeah it wasn't meant to be FOREVER, just hoping to get people in there. I thought it'd be nice to have a place for people who specifically want to PK to find others who specifically want to PK. Sometimes its easier that traversing the Overworld following a victim/noob.

Cat612 02-13-2012 04:58 PM

It's too bad that a lot of PKers prefer killing people who don't want to fight them, rather than other PKers.

TAKACHI 02-13-2012 06:03 PM

thing is. mod is so easy to pk, whatever your style. so that's were most people go to raise there stats, also, there is barely no journey from were you die to were you kill (unless you pk the outside !)

Azrael 02-13-2012 06:13 PM

Quote:

Posted by TAKACHI (Post 67331)
thing is. mod is so easy to pk, whatever your style. so that's were most people go to raise there stats, also, there is barely no journey from were you die to were you kill (unless you pk the outside !)

PK Center has no journey wherever. You die and spawn in the same place. I see the PK Center more as a place for PKers to "hone" skill and less about spam killing.

TAKACHI 02-13-2012 06:32 PM

Quote:

Posted by Azrael (Post 67333)
PK Center has no journey wherever. You die and spawn in the same place. I see the PK Center more as a place for PKers to "hone" skill and less about spam killing.

i know about the journey, just like the over world and i agree with the spam killing and skill training comment.. + there could be a "pk training" section (or building) similar the dojo, were you kills do not raise and your deaths (showdeaths) do not lower, it would be different from the dojo because you will encounter multiple enemy scenarios, hope you take this idea on board :)

iNestea 02-13-2012 09:44 PM

Ppl who pk spam at mod xD

qes 02-14-2012 05:11 AM

i got 10 friends to pm there friends once, and we got about 30 people in there pking for an hour, it was fun

towers show no skill atall, staff need to support organized PK rooms over towers..

MAYBE the graal city pk room can add these things:
1. make more space
2. bomb/arrow vendors
3. NO SAFE AREAS (Water, non pk area inside the pk area,pot healers)
4. a NPC that says.... EP has killed 2799 people here so far which is the current record!
this npc will get updated every season,like GST. and a GFX will make a cool hat that will always be given to the person who has most pks IN THE PK ROOM for the season (hat is never changed)

Rasp 02-14-2012 07:24 AM

Quote:

Posted by qes (Post 67555)
i got 10 friends to pm there friends once, and we got about 30 people in there pking for an hour, it was fun

towers show no skill atall, staff need to support organized PK rooms over towers..

MAYBE the graal city pk room can add these things:
1. make more space
2. bomb/arrow vendors
3. NO SAFE AREAS (Water, non pk area inside the pk area,pot healers)
4. a NPC that says.... EP has killed 2799 people here so far which is the current record!
this npc will get updated every season,like GST. and a GFX will make a cool hat that will always be given to the person who has most pks IN THE PK ROOM for the season (hat is never changed)

nice idea I'm all for it and some way to prevent boosters

Notorious# 02-14-2012 09:03 AM

Quote:

Posted by qes (Post 67555)
i got 10 friends to pm there friends once, and we got about 30 people in there pking for an hour, it was fun

towers show no skill atall, staff need to support organized PK rooms over towers..

MAYBE the graal city pk room can add these things:
1. make more space
2. bomb/arrow vendors
3. NO SAFE AREAS (Water, non pk area inside the pk area,pot healers)
4. a NPC that says.... EP has killed 2799 people here so far which is the current record!
this npc will get updated every season,like GST. and a GFX will make a cool hat that will always be given to the person who has most pks IN THE PK ROOM for the season (hat is never changed)

I don't get how you're all against GFX on this server, yet you're suggesting we need more GFX for the server, contradicting yourself a bit there.

Devlin 02-14-2012 08:29 PM

If pk is based by players choice at Mod, then eny pking updates/edits should be focused around mod. If Az would like to bury treasure in there, why not make it an event room? It be closed most of the time, but heres what it would be used for: Inside thered be a maze out of hedges/fences etc. and players would need to dig up hidden treasure. Once it is dug up, they must pick up the treasure chest (grab) and bring it to the entrence. Ojce they pick it up they would heal. They cannot use sword in this stage. If they bring it to the entrence they get the reward. (maze wouldnt be too hard just "twisty") Heres the catch: Other players will be able to pk the 'treasure holder' and if they kill him/her the treasure is dropped in that spot and can be grabed by others to deliver to the rewards point. This is just an idea, to replace the vacant pk center. Might be hard to make but, if made might be a great event enjoyed by the players.

Kain 02-14-2012 08:40 PM

Quote:

Posted by Devlin (Post 67779)
If pk is based by players choice at Mod, then eny pking updates/edits should be focused around mod. If Az would like to bury treasure in there, why not make it an event room? It be closed most of the time, but heres what it would be used for: Inside thered be a maze out of hedges/fences etc. and players would need to dig up hidden treasure. Once it is dug up, they must pick up the treasure chest (grab) and bring it to the entrence. Ojce they pick it up they would heal. They cannot use sword in this stage. If they bring it to the entrence they get the reward. (maze wouldnt be too hard just "twisty") Heres the catch: Other players will be able to pk the 'treasure holder' and if they kill him/her the treasure is dropped in that spot and can be grabed by others to deliver to the rewards point. This is just an idea, to replace the vacant pk center. Might be hard to make but, if made might be a great event enjoyed by the players.

I like that


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