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To the best LAT I know,
Dear Crono,
Could you please post some levels that you consider really good and not modern UN crap. -Thanks! |
I think the answer to this is quite simple. Use the tileset as intended(use full house tiles), don't overcomplicate the detail, avoid grass on grass tiles, maintain a good flow(keep the paths the player can take open and easy to travel through), keep outlines simple(don't constantly jaggy cliffs and paths/water.
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Don't put those god damn holes or mushrooms that block the path. And remember, when was the last time you saw a band of 30 trees fused together?
You can use them as barriers and make forests without making huge unnatural tree walls. |
the point of a classic level if for it to look good, be simple, and serve a purpose. when your developing a server with actual content you really shouldnt be spending a lot of time putting heavy detail on a level. of course you want them to look good, but you dont want to have to spend a ton of time on it.
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Log onto Classic and then log onto UN or Zodiac. There is a clear difference in the levels.
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Well you don't really want to spend hours on one level...When people are doing that on UN they can't release content very fast no matter how big their staff team is. Classic style shouldn't take that long.
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This sort of logic applies to all fields of development, not just levels. |
You two are saying the exact same thing except Godzilla wants it done faster.
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My eyes thank you for the thumbnail image.
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Classic levels are distinguished by their straight-forward appearance and completely unreliant on details. It's hard to simply "draw the line", something is either relatively Classic or it isn't. Examples would include pre-iClassic Classic, Bravo Online, Blitz's town on Enigma, and even UN's old maintown levels. I'll try to gather some screenshots to show you what I mean. There are also modern levels that have "Classic influence", for example keeping things relatively simple. A good example of this is the swamp shop I had done that Azrael decided to ****over for no reason. http://www.graalians.com/forums/show...6&postcount=83 Compare the beautiful level to the left to the UN butchered thing on the right. |
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