Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   Mount and Blade (https://www.graalians.com/forums/showthread.php?t=36874)

Master Shredder 09-06-2016 02:46 PM

Mount and Blade
 
So now the horse (or whatever mount you ride) slows down over time as you swing your sword and comes to a complete stop when you do it too much?

Bryan* 09-06-2016 04:05 PM

Quote:

Posted by Dusty (Post 731087)
  • Horses now decelerate instead of instantly stopping.
  • Horses lose speed when swinging your sword, though there are some attempts to not impede on farming.


Check Minor Updates and Tweaks Thread


Classic -> Future Improvements-> Minor Updates / Tweaks

4-Lom 09-06-2016 04:32 PM

Gone are the days of mounted baddy killing. It's an interesting development, and I'm interested to see what the correlation with 'future updates' is (and how soon we see said updates). Can't wait.

Master Shredder 09-06-2016 05:02 PM

Quote:

Posted by Bryan* (Post 731628)
Check Minor Updates and Tweaks Thread


Classic -> Future Improvements-> Minor Updates / Tweaks

Thanks, never knew. wish they would put these things in the news ingame

Zetectic 09-07-2016 08:31 PM

hm interesting update. not sure if i'd call this positive or negative.

Master Shredder 09-08-2016 01:43 PM

Quote:

Posted by Zetectic (Post 731803)
hm interesting update. not sure if i'd call this positive or negative.

Neutral rlly. as not everyone sword fights anymore on mount back. although it is fun tho and anyway who needs to swing the sword that many times, maybe just once or twice to hit a target but not 5

Zetectic 09-10-2016 05:27 PM

nope. horse debuff negatively affected me. i just did pyrat on an alt. took me 45 min. cause the contest has gone up, so u can only focus 1 pyrat out of time. (server lag also took the part, but even if it wasn't laggy, I am going to assume it'd take about 30 minutes.)

4-Lom 09-10-2016 06:55 PM

The pyrats need the fourth room re-added... it would fix the problem to some extent. But hey, more pyrats = less bread.

Slacky 09-12-2016 10:23 AM

I personally dislike it. If you think about real life horse-back combat, the whole point is to be able to come in fast and slash your enemies quickly and run. So eh.

Dusty 09-12-2016 04:03 PM

Quote:

Posted by Slacky (Post 732490)
I personally dislike it. If you think about real life horse-back combat, the whole point is to be able to come in fast and slash your enemies quickly and run. So eh.

Because real life is the perfect basis for gameplay balance.

Master Shredder 09-13-2016 02:51 PM

Quote:

Posted by Dusty (Post 732533)
Because real life is the perfect basis for gameplay balance.

Combat on Horseback in real life your horse does not slow down from you engaging your enemy. The Combatant is trained to maintain how to do it on horseback and the horses themselves are trained for this kind of Combat as well. so real life does not even apply to this negative effect on mounts in Graal Classic.

Maybe only the horses shouldn't slow down from swinging your sword and only other mounts should

Dusty 09-13-2016 02:52 PM

Quote:

Posted by Master Shredder (Post 732689)
Combat on Horseback in real life your horse does not slow down from you engaging your enemy. The Combatant is trained to maintain how to do it on horseback and the horses themselves are trained for this kind of Combat as well. so real life does not even apply to this negative effect on mounts in Graal Classic.

Maybe only the horses shouldn't slow down from swinging your sword and only other mounts should

It was sarcasm. Real-life has absolutely no bearing when it comes to gameplay balancing.

Master Shredder 09-13-2016 03:48 PM

Quote:

Posted by Dusty (Post 732691)
It was sarcasm. Real-life has absolutely no bearing when it comes to gameplay balancing.

Actually it does when it comes to GTA V but thats something else XD

anyway so what it's not a balancing effect on pvp. It kills pvp for mounts.

Mount Combat was already balanced

Imprint 09-13-2016 05:09 PM

Quote:

Posted by Master Shredder (Post 732697)
Actually it does when it comes to GTA V but thats something else XD anyway so what it's not a balancing effect on pvp. It kills pvp for mounts. Mount Combat was already balanced

You're right! I'm going to go try driving a car off a 100 foot cliff irl now!!!

Slacky 09-13-2016 05:39 PM

Quote:

Posted by Dusty (Post 732533)
Because real life is the perfect basis for gameplay balance.

Ive been thinking about this. Maybe instead of limiting speed for horseback sword-spammers, there could be a stamina bar of 3 swings for the sword when mounted, it would have a short cooldown, and the horse would maintain its speed?

Ps. </3


All times are GMT. The time now is 10:40 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.