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Mount and Blade
So now the horse (or whatever mount you ride) slows down over time as you swing your sword and comes to a complete stop when you do it too much?
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Check Minor Updates and Tweaks Thread Classic -> Future Improvements-> Minor Updates / Tweaks |
Gone are the days of mounted baddy killing. It's an interesting development, and I'm interested to see what the correlation with 'future updates' is (and how soon we see said updates). Can't wait.
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hm interesting update. not sure if i'd call this positive or negative.
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nope. horse debuff negatively affected me. i just did pyrat on an alt. took me 45 min. cause the contest has gone up, so u can only focus 1 pyrat out of time. (server lag also took the part, but even if it wasn't laggy, I am going to assume it'd take about 30 minutes.)
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The pyrats need the fourth room re-added... it would fix the problem to some extent. But hey, more pyrats = less bread.
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I personally dislike it. If you think about real life horse-back combat, the whole point is to be able to come in fast and slash your enemies quickly and run. So eh.
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Maybe only the horses shouldn't slow down from swinging your sword and only other mounts should |
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anyway so what it's not a balancing effect on pvp. It kills pvp for mounts. Mount Combat was already balanced |
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Ps. </3 |
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