| 5hift |
08-13-2016 05:30 PM |
Quote:
Posted by Dusty
(Post 728044)
Eh, I would hope a fan game would be a little more experimental, given how scared Gamefreak is to do anything different. Still wishing HM's weren't a thing and instead were items or if they remain HM's, simply having them allows any pokemon able to use them to do so without needing to "learn" it. Also wishing pokemon moves were instead learned and moved to a pool that you can swap your current active 4 moves with.
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Pokemon Zeta and Omnicron has HM items which I think is pretty handy.
Also hope the game difficulty is much harder compared to the main games which are stupid easy.
Pokemon Reborn and Rejuvenation are crazy considering the people who made the game have the AI take advantage of super OP ability combos and field effects such as Cinccino w/ Skill Link and Kings Rock (Kill me).
They also try and force players to use different Pokemon that aren't totally OU which really makes you appreciate the other UU Pokemon out there.
I think I really prefer RPGMaker Pokemon games over ROM hacks considering they really include a hell lot more resources to add totally new things to a Pokemon game.
Quote:
Posted by Dusty
(Post 728044)
Point is the people who make those games use the ROMs as a way to "load" graphics and such therefor bypassing all the copyright issues. They don't distribute the ROMs, so you have to find them yourself pushing the liabilities on the users instead of them.
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Most ROM hacks I know of don't require the player to go out and find ROMs.
Liquid Crystal requires you to find an unpatched version of the FireRed ROM and use it to set up the hack using a patching tool included in the download.
I also think as long as these games don't try and profit off the Pokemon name brand they should be fine.
Fan games aren't meant to generate revenue but provide something different for die-hard fans.
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