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showbugprice, showlootprice
I think there should be commands that allow players to see how much their current amount of bugs/loot will sell for. This would be especially useful for players who are grinding many hours on bug catching/looting and don't want to go all the way to the Swamp treehouse/cave next to Sardon in order to see how much their stuff will sell for.
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This will destroy the immersive qualities that the game has
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The value for each bug will have to be updated daily due to the witch paying more for a different bug daily.
Loot would be odd to implement. As far as I know, the various NPCs around Graal who buy specific loot pay more for those than Eldon the Hoarder would. So the prices have to be locked to Eldon, which isn't the best price, or locked to all the NPCs. There is also a trouble with locking it to NPCs due to the baby who collects beach-type items requires a VIP subscription to access. Players who don't have access to it will not be able to actually acquire the maximum value should they sell there collection, making knowing the value of their loot given they have beach-type items worthless because they'll have to sell to them to Eldon. |
I hope showbugprice and showlootprice is added on animal crossing!!!
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Not to be rude here, but it just don't see the usefulness. People never(or should never) sell their bug below the 2x price if they're looking to maximize gralats(which most of them are). So updating it to show how much your hoard is worth may be a waste. Loot I can understand, but as stated earlier in the thread, their are many NPC's around the map that buy loot. Do you take Elster's total price or the highest possible value of your loot? I also don't ever see people really running back and forth checking their price. Though I'm not a part of the loot community.
Ill be honest, I just don't see the usefulness of such an update Quote:
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I kinda see this as a more useful thing for loot, because as you said people tend to sell their hordes of bugs on individual days instead of all at once. I typically just sell my loot all at once, I don't really bother going to the different NPCs on the map. |
I'm sorry, you're playing an MMO. Majority things should be accessible, there's a thread for bug prices from what I know of, loot priced for NPCs I'm sure there's also a thread on that(correct me if I'm wrong on this), so I disagree with the idea. Correct me if I'm wrong again it may cause lag and a change in coding to make it work, but hey just spend a minute to check an NPC on a game you're gonna be spending a good amount of your time on.
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Basically, it would be worth it to have showlootprice if a decisions is made on if it's for Elster or a max price for the NPCs. Honestly, since the majority of people seem to go for Elster only this would be a useful implement to simply show the Elster price and be done with it. I would probably do a poll first of NPC vs Elster just to be sure. |
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Best idea in a long time. Just lock the prices to the NPC who buys them all so you know what the minimum price would be. +rep
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I just don't understand why they have not made the npcs ask to buy all of the loot that they specifically want. Beats going to loot, and remembering/figuring out which npc wants to buy which item.
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