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-   -   Food and Bases (https://www.graalians.com/forums/showthread.php?t=31101)

TomatoPanda 09-04-2015 01:05 AM

Food and Bases
 
Honestly I believe food if any should only be aloud to eat one type of food per time in base till eathier 3 min or till they die, having it so we can eat as much food as we want in bases is kinda stupid telling the truth only type of healing I agree with when it comes to being aloud in bases is firemaking whoever agrees food should eathier be not aloud in bases or a limit say which you would like better and give your opinions on it cause to me all food does is ruin basing a lil.

JayOlWest 09-15-2015 01:47 PM

Quote:

Posted by TomatoPanda (Post 610946)
Honestly I believe food if any should only be aloud to eat one type of food per time in base till eathier 3 min or till they die, having it so we can eat as much food as we want in bases is kinda stupid telling the truth only type of healing I agree with when it comes to being aloud in bases is firemaking whoever agrees food should eathier be not aloud in bases or a limit say which you would like better and give your opinions on it cause to me all food does is ruin basing a lil.

Allowed* And There Is A Food Timer, There Used To Be Nothing Like That In Place, Perhaps Extending The Timer A Few Seconds Might Make It Better But I'm Fine With The Food System, People Would Be Salty If They Had Like 10 HP And Were Practically Waiting To Die. Just My Opinion.

Clown 09-15-2015 05:36 PM

My opinion; remove all consumables and make fires the only source of healing. Makes pk more challenging + makes firemaking a lot more useful than it is right now (pointless)

JayOlWest 09-16-2015 12:57 AM

Quote:

Posted by Clown (Post 614567)
My opinion; remove all consumables and make fires the only source of healing. Makes pk more challenging + makes firemaking a lot more useful than it is right now (pointless)

#SaveTheFood

LilT 09-18-2015 05:25 AM

#FiremakingMasterRace

G Fatal 09-19-2015 10:52 PM

Quote:

Posted by Clown (Post 614567)
My opinion; remove all consumables and make fires the only source of healing. Makes pk more challenging + makes firemaking a lot more useful than it is right now (pointless)

Actually agree with this more... for me healing in bases is bad anyway imo if there ever ends up an op kind of gun it'll be like era *spam OP gun behind door *heal*heal*repeat* with allowing just the firemaking least it allows the opponent to destroy it aswell and gives that job even more a purpose.

and then for actual consumables they can use onmap(outside-traveling)

Vulcan Blaze 09-20-2015 07:11 PM

What about the fact that players have spent gralats and other things trying to get the consumables?? All of it would be wasted? You cant just remove it lol

Or, you could make it so that you could not be able to use consumables inside a base instead?

Clown 09-20-2015 10:07 PM

Or maybe nerf consumables to 1-5 HP a bite and make fires a more reliable source of healing?

Vulcan Blaze 09-20-2015 10:14 PM

Quote:

Posted by Clown (Post 615826)
Or maybe nerf consumables to 1-5 HP a bite and make fires a more reliable source of healing?

Sounds good


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