Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   cheating/hacking not being caught. (https://www.graalians.com/forums/showthread.php?t=29049)

Red 06-02-2015 09:27 AM

cheating/hacking not being caught.
 
I've notice that there are several players inside and outside the battle arena using slight speed hacks to extremely ridiculous speed hacks while pking/sparring and NOT being CAUGHT.
Why not implement a few patrol staff? I mean letting someone who's speed hacking to knock people off of their streak inside the mixed room is highly unacceptable and looked down upon. Especially when a player has this in their status hoping they will get caught "I am not speed hacker my computer has no virus it fast" (yes a cheating player legitimately has that in their status) It needs to be monitored more often in my opinion I know a tonne of old sparrers and pkers who would volunteer for this immediately. I mean we can't just let these players get an unfair advantage over others using illegal means.

David 06-02-2015 09:49 AM

I will agree that I have been seeing more of this lately, and it is kind of annoying.

The problem is that it's pretty hard to tell (especially if someone is increasing their speed incrementally). Tests on the players speed would have to be done, in which case they could always turn off whatever they're using and pass. They could also always just outright refuse to take the test, since nobody can really force anyone to do something like that on graal. A speed detection system was implemented a while ago which was doling out false positives, rendering it ineffective.

I personally wouldn't trust many "known" sparrers and PKers to police it, since ego and blah blah blah gets in the way. I'd rather have Admins spectate spars relatively often and see if anything is fishy. I know I've reported the really obvious speed hackers (flying across the arena in a second) to admins and they've gone unnoticed about 85% of the time.

I'm stumped on the whole issue, honestly.

Red 06-02-2015 10:30 AM

Quote:

Posted by David (Post 574409)
I will agree that I have been seeing more of this lately, and it is kind of annoying.

The problem is that it's pretty hard to tell (especially if someone is increasing their speed incrementally). Tests on the players speed would have to be done, in which case they could always turn off whatever they're using and pass. They could also always just outright refuse to take the test, since nobody can really force anyone to do something like that on graal. A speed detection system was implemented a while ago which was doling out false positives, rendering it ineffective.

I personally wouldn't trust many "known" sparrers and PKers to police it, since ego and blah blah blah gets in the way. I'd rather have Admins spectate spars relatively often and see if anything is fishy. I know I've reported the really obvious speed hackers (flying across the arena in a second) to admins and they've gone unnoticed about 85% of the time.

I'm stumped on the whole issue, honestly.

I'm stumped as well the staff treat it like theres no possible fix for it.

Hap 06-02-2015 01:06 PM

The problem is that the server trust the data from the client.

Sardon 06-02-2015 02:02 PM

if we had a spar patrol squad admin position
I would volenteer for that for I lost many good streaks over hackers , one guy had a nukeshot.

Asaiki 06-02-2015 02:03 PM

I will volunteer too, just as a forgiveness due to my "bad behavior" on some occasions.

CM 06-02-2015 02:32 PM

Admins aren't always online, and detecting whether or not someone is speed hacking is not always easy. Sometimes it's obvious, other times it's difficult to tell.

Vendetta 06-02-2015 02:59 PM

Quote:

Posted by David (Post 574409)
A speed detection system was implemented a while ago which was doling out false positives, rendering it ineffective.

As long as it isn't automatically banning players then that shouldn't make it a problem. All it has to do is send a message to RC in an external tab, staff can quite easily warp to the player and see if they are speed hacking or not.

Blu 06-02-2015 03:31 PM

A speed tester would be good eg if you're going faster than normal, an admin teleports to you. If you are truly hacking then you get a ban? idk

Sardon 06-02-2015 04:19 PM

how about a warning ahd banning them the use of spar rooms

Thallen 06-02-2015 04:58 PM

Quote:

Posted by Vendetta (Post 574472)
As long as it isn't automatically banning players then that shouldn't make it a problem. All it has to do is send a message to RC in an external tab, staff can quite easily warp to the player and see if they are speed hacking or not.

Problem is that people speed hack in spars at small intervals that are not really trusted as "detectable" by eye, so a scripted system is really the only way
It's very hard to come up with something that doesn't show false positives though

MBK 06-02-2015 05:31 PM

I think classic has an FPS cap.Make a script so that if someone exceeds the FPS cap then the system would automatically ban him/her.

NoName* 06-02-2015 06:34 PM

Quote:

Posted by OG (Post 574407)
I've notice that there are several players inside and outside the battle arena using slight speed hacks to extremely ridiculous speed hacks while pking/sparring and NOT being CAUGHT.
Why not implement a few patrol staff? I mean letting someone who's speed hacking to knock people off of their streak inside the mixed room is highly unacceptable and looked down upon. Especially when a player has this in their status hoping they will get caught "I am not speed hacker my computer has no virus it fast" (yes a cheating player legitimately has that in their status) It needs to be monitored more often in my opinion I know a tonne of old sparrers and pkers who would volunteer for this immediately. I mean we can't just let these players get an unfair advantage over others using illegal means.

Problem is even if they get banned , they make a new email account and come back with a noob account , even with a ip bann they come back when they change the proxy settings in the web browser(on pc) . There are always ways to evade(to avoid) banns

Asaiki 06-02-2015 06:35 PM

Quote:

Posted by MBK (Post 574535)
I think classic has an FPS cap.Make a script so that if someone exceeds the FPS cap then the system would automatically ban him/her.

which can cause false positive ban due to excessive lag I get from my computer. (not gaming ;-;)

Wolfie 06-02-2015 08:28 PM

Doesn't it shows up on RC when someone goes too fast??


All times are GMT. The time now is 01:38 AM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.