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-   -   Respawning in PK (https://www.graalians.com/forums/showthread.php?t=28138)

Vladamir Blackthorne 04-14-2015 05:59 AM

Respawning in PK
 
Okay, so the whole respawning part of player killing is kinda what breaks it into a huge mess. Respawning exactly where you were when you died just kinda sucks for the killer because A the kill-ee usually retaliates from full health vs the killer's damaged health and B if you kill someone because they are in the way it solves nothing.

I propose that dying in the overworld sends you to a central location at the nearest town/city.

Aguzo 04-14-2015 06:09 AM

Quote:

Posted by Lazerlatte (Post 553956)
Okay, so the whole respawning part of player killing is kinda what breaks it into a huge mess. Respawning exactly where you were when you died just kinda sucks for the killer because A the kill-ee usually retaliates from full health vs the killer's damaged health and B if you kill someone because they are in the way it solves nothing.

I propose that dying in the overworld sends you to a central location at the nearest town/city.

You mean like era? No thanks, you only have 6 hp. Plus, it's not as easy to heal, because of the ap system so... I don't agree.

Dusty 04-14-2015 06:38 AM

I was working on a respawn system that spawned you in the nearest house, or in the last non-pk zone you were in.

Of course it couldn't be done due to the same problem CTF had... Graal just doesn't like messing with players whom are dead.

MrSimons 04-14-2015 07:01 AM

I hate any sort of idea like that, there is nothing that'd piss me off more than dying and being warped to somewhere then having to go all the way back to where I was. It is too easy to die on classic making that sort of thing really obnoxious.

Personally I love iClassic's current system for pk, very simple and easy.

Seņor Albonio 04-14-2015 07:05 AM

That system is the reason I hate Era.

Vic 04-14-2015 12:44 PM

Quote:

Posted by Seņor Albonio (Post 553979)
That system is the reason I hate Era.

Yes

Distorted 04-14-2015 01:55 PM

You want guns, and a new respawning system? Go play.

Neil 04-14-2015 02:17 PM

Quote:

Posted by Seņor Albonio (Post 553979)
That system is the reason I hate Era.

yes!

Sardon 04-14-2015 03:20 PM

Quote:

Posted by Lazerlatte (Post 553956)
Okay, so the whole respawning part of player killing is kinda what breaks it into a huge mess. Respawning exactly where you were when you died just kinda sucks for the killer because A the kill-ee usually retaliates from full health vs the killer's damaged health and B if you kill someone because they are in the way it solves nothing.

I propose that dying in the overworld sends you to a central location at the nearest town/city.

go back to era demon

I like how things are

Quote:

Posted by Seņor Albonio (Post 553979)
That system is the reason I hate Era.

i agree and the p2w

Admiral 04-14-2015 03:39 PM

idk if youre an era player trying out classic or even the other way round, but it's not the greatest idea posting what era does as future improvements for iClassic

Sardon 04-14-2015 08:11 PM

classics pk is fun
The only change could be additional hearts and different weapons like a nukeshot

Dusty 04-14-2015 08:21 PM

I always thought it was dumb. Death has absolutely no downside other than death--. You can literally die, respawn right where you were and kill the person who killed you. Graal(classic) actually used to respawn you where you entered the map/house, and I always thought it was dumb that when that broke Stefan never fixed it.

God 04-14-2015 08:54 PM

It is what makes classic how it is. If you want to respawn somewhere else go to a tower.

Although I think a place like the wildy in runescape would be very cool.

Zetectic 04-14-2015 09:42 PM

only thing i like about era is the hats.

Dusty 04-14-2015 09:54 PM

Quote:

Posted by God (Post 554084)
It is what makes classic how it is.

If you want to argue what "Classic is" then we can say it was a server without diving, bug catching, boring Nexus designs and so on and so forth. Just because it's how it was in the beginning does not mean it's how it should be.


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