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Leveling Algorithm
So I'm currently trying to make some sort of leveling system, like from Runescape, but within Graal and with GS2.
The basic idea is to get X number of EXP, which is then used to calculate the next level. The only issue I'm having is creating a proper equation which works. Could anyone possibly help? |
Steal from Pokemon.
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Look at other games and see how they calculate their max required exp, along with deciding how much exp you gain from a certain task.
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There are some informative posts on this Stackoverflow thread: http://stackoverflow.com/questions/6...l-based-on-exp
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Ah, alrighty thanks. Would I be placing this in a class, or a weapon then? Quote:
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cant open level editor
keeps sqying i need bass.ltd or something, where do i get that? i was on editor a month ago and it worked |
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That might work if you download it and replace it with your current one, it's from Emera :) |
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#ClearlyOnMyMeriod |
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